From 5462ffbe3c4584d0838611d4c7006ce02d4a1358 Mon Sep 17 00:00:00 2001 From: Case Duckworth Date: Mon, 29 May 2023 22:42:29 -0500 Subject: Initial commit --- game.scm | 177 +++++++++++++++++++++++++++++++++++++++++++++++++++++ game2.scm | 205 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 382 insertions(+) create mode 100755 game.scm create mode 100755 game2.scm diff --git a/game.scm b/game.scm new file mode 100755 index 0000000..a799ba7 --- /dev/null +++ b/game.scm @@ -0,0 +1,177 @@ +#!/bin/sh +#| -*- scheme -*- +exec csi -R r7rs -ss "$0" "$@" +|# +#+chicken (import r7rs) + +(import (scheme base) + (scheme write) + (chicken io) + (chicken port) + (srfi 133) + (yolk common) + (yolk xterm) + (yolk erase) + (yolk cursor) + (matchable) + (stty)) + +(define (draw . instructions) + (for-each (lambda (i) + (cond + ((string? i) + (display i)) + ((list? i) + (apply draw i)))) + instructions)) + +(define me + (string-append "@" (cursor-left 1))) + +(define rock + (string-append "o" (cursor-left 1))) + +(define blank + (string-append " " (cursor-left 1))) + +(define WIDTH + (make-parameter 80)) + +(define HEIGHT + (make-parameter 24)) + +(define WORLD + (make-vector (* (WIDTH) (HEIGHT)) 0)) + +(define (get-position x y) + (if (or (> x (WIDTH)) + (< x 0) + (> y (HEIGHT)) + (< y 0)) + #f + (vector-ref WORLD (+ y (* (WIDTH) x))))) + +(define (set-position! x y thing) + (if (or (> x (WIDTH)) + (< x 0) + (> y (HEIGHT)) + (< y 0)) + (error "Out of bounds" (list (WIDTH) (HEIGHT)) (list x y)) + (vector-set! WORLD (+ y (* (WIDTH) x)) thing))) + +(define X + (make-parameter (/ (WIDTH) 2))) + +(define Y + (make-parameter (/ (HEIGHT) 2))) + +(define (move-up) + (unless (<= (Y) 2) + (draw blank (cursor-up 1) me) + (Y (- (Y) 1)))) + +(define (move-left) + (unless (<= (X) 2) + (draw blank (cursor-left 1) me) + (X (- (X) 1)))) + +(define (move-right) + (unless (>= (X) (- (WIDTH) 1)) + (draw blank (cursor-right 1) me) + (X (+ (X) 1)))) + +(define (move-down) + (unless (>= (Y) (- (HEIGHT) 1)) + (draw blank (cursor-down 1) me) + (Y (+ (Y) 1)))) + +(define (game-setup) + (stty '(raw (not echo))) + (set-buffering-mode! (current-input-port) #:none 1) + (set-buffering-mode! (current-output-port) #:none 1) + ;; Set up screen + (draw alt-buffer-enable + erase-screen + (cursor-save) + invisible-cursor) + + ;; Draw borders + (draw cursor-home + "/" + (list->string + (let loop ((c 1) + (acc '())) + (if (>= c (- (WIDTH) 1)) + acc + (loop (+ 1 c) + (cons #\- acc))))) + "\\" + (let loop ((r 2) + (acc '())) + (if (>= r (HEIGHT)) + acc + (loop (+ 1 r) + (append `(,(cursor-move 0 r) + "|" + ,(cursor-move (WIDTH) r) + "|") + acc)))) + (cursor-move 1 (HEIGHT)) + "\\" + (list->string + (let loop ((c 1) + (acc '())) + (if (>= c (- (WIDTH) 1)) + acc + (loop (+ 1 c) + (cons #\- acc))))) + "/") + + ;; Draw character + (draw (cursor-move (X) (Y)) + me)) + +(define (game-cleanup) + (stty '(cooked echo)) + (draw cursor-home + (cursor-restore) + alt-buffer-disable + visible-cursor)) + +(define (readch) + (integer->char (read-byte))) + +(define (car* x) + (and (pair? x) + (car x))) + +(define (game-loop) + (let loop ((c (readch))) + (if (eq? c 'done) + #t + (let ((done? #f)) + (match c + ((or #\q #\) (set! done? #t)) + (#\h (move-left)) + (#\j (move-down)) + (#\k (move-up)) + (#\l (move-right)) + ;; Escape characters + (#\escape + (match (readch) + (#\[ (match (readch) + (#\A (move-up)) + (#\B (move-down)) + (#\C (move-right)) + (#\D (move-left)) + (else))) + (else))) + (else)) + (loop (if done? 'done (readch))))))) + +(define (main args) + (dynamic-wind + game-setup + game-loop + game-cleanup) + #t) diff --git a/game2.scm b/game2.scm new file mode 100755 index 0000000..f3d67db --- /dev/null +++ b/game2.scm @@ -0,0 +1,205 @@ +#!/bin/sh +#| -*- scheme -*- +exec csi -R r7rs -ss "$0" "$@" +game +|# + +(import (scheme base) + (scheme write) + (chicken io) + (chicken port) + (yolk common) + (yolk xterm) + (yolk erase) + (yolk cursor) + (matchable) + (stty)) + +(define (log . xs) + (with-output-to-port (current-error-port) + (lambda () + (for-each (lambda (x) (display x) (display " ") x) + xs) + (newline)))) + +(define (main args) + (parameterize ((world (make-world 80 25))) + (dynamic-wind game-setup + game-loop + game-cleanup)) + #t) + +(define (game-setup) + ;; Prepare terminal + (stty '(raw (not echo))) + (set-buffering-mode! (current-input-port) #:none 1) + (set-buffering-mode! (current-output-port) #:none 1) + (draw alt-buffer-enable + erase-screen + (cursor-save) + invisible-cursor) + ;; Set up world + (world-init (world)) + (world-draw (world))) + +(define (game-cleanup) + ;; Restore terminal + (stty '(cooked echo)) + (draw cursor-home + (cursor-restore) + alt-buffer-disable + visible-cursor)) + +(define (game-loop) + (let loop ((c (readch))) + (if (eq? c 'done) + #t + (let ((done? #f)) + (match c + ((or #\q #\) + (set! done? #t)) + ;; Escape characters + (#\escape + (match (readch) + (#\[ (match (readch) + (#\A (up!)) + (#\B (down!)) + (#\C (right!)) + (#\D (left!)) + (else))) + (else))) + (else)) + (world-draw (world)) + (loop (if done? 'done (readch))))))) + +(define (readch) + (let ((c (integer->char (read-byte)))) + c)) + +(define (draw . instructions) + (for-each (lambda (i) + (cond + ((string? i) (display i)) + ((list? i) (apply draw i)) + (else (error "Don't know how to draw" i)))) + instructions)) + +(define-record-type world + (%make-world width height map) + world? + (width world-width world-width-set!) + (height world-height world-height-set!) + (map world-map world-map-set!)) + +(define (in-bounds? world x y) + (or (< x (world-width world)) + (> x 0) + (< y (world-height world)) + (> y 0))) + +(define (coords->index world x y) + (if (in-bounds? world x y) + (+ x (* (world-width world) y)) + (error "Out of bounds" + (list (world-width world) (world-height world)) + (list x y)))) + +(define (world-get world x y) + (vector-ref (world-map world) (coords->index world x y))) + +(define (world-set! world x y obj) + (vector-set! (world-map world) + (coords->index world x y) + obj)) + +(define (make-world width height) + (%make-world width height (make-vector (* width height) #f))) + +(define world (make-parameter #f)) + +(define (for-world proc world) + (do ((y 1 (+ y 1))) + ((= y (world-height world)) #t) + (do ((x 1 (+ x 1))) + ((= x (world-width world)) #t) + (proc world x y)))) + +(define (world-draw world) + (draw cursor-home) + (for-world (lambda (w x y) + (cond + ((thing? (world-get w x y)) + (draw (cursor-move x y) + (thing-look (world-get w x y)))) + (else + (draw (cursor-move x y) + " ")))) + world)) + +(define (world-init world) + (for-world (lambda (w x y) + (cond + ((or (= x 1) + (= y 1) + (= x (- (world-width world) 1)) + (= y (- (world-height world) 1))) + (thing-place! w (wall x y))) + (else))) + world) + (thing-place! world (me))) + +(define-record-type thing + (make-thing name look x y z attrs) + thing? + (name thing-name) + (look thing-look thing-look-set!) + (x thing-x thing-x-set!) + (y thing-y thing-y-set!) + (z thing-z thing-z-set!) + (attrs thing-attrs thing-attrs-set!)) + +(define (thing-place! world thing) + (world-set! world (thing-x thing) (thing-y thing) thing)) + +(define (thing-move! world thing x y) + (world-set! world (thing-x thing) (thing-y thing) #f) + (thing-x-set! thing x) + (thing-y-set! thing y) + (world-set! world x y thing)) + +(define (thing-move-relative! world thing dx dy) + (let* ((new-x (+ (thing-x thing) dx)) + (new-y (+ (thing-y thing) dy)) + (other (world-get world new-x new-y))) + (cond + ((and (thing? other) + (> (thing-z other) (thing-z thing)))) + (else + (cond ((< new-x 1) + (set! new-x 1)) + ((> new-x (- (world-width world) 1)) + (set! new-x (- (world-width world) 1)))) + (cond ((< new-y 1) + (set! new-y 1)) + ((> new-y (- (world-height world) 1)) + (set! new-y (- (world-height world) 1)))) + (thing-move! world thing new-x new-y))))) + +(define (wall x y) + (make-thing 'wall "#" x y 100 '())) + +(define me + (make-parameter + (make-thing 'me "@" 40 10 2 '()))) + +(define (up!) + (thing-move-relative! (world) (me) 0 -1)) + +(define (down!) + (thing-move-relative! (world) (me) 0 1)) + +(define (right!) + (thing-move-relative! (world) (me) 1 0)) + +(define (left!) + (thing-move-relative! (world) (me) -1 0)) -- cgit 1.4.1-21-gabe81