# Todo for apple! - [x] Install an exception handler to ensure the game always returns the terminal correctly - [x] Add intro/rules screen - Could this be after the world is drawn in like, a "press any key to start" thing? - [x] Write `flush-current-input-port' : (define (flush-current-input-port) (if (char-ready?) (read-string))) or something.. just to ensure that pending input doesn't do things - [ ] Score - +1 every step - +5 every fruit the snake eats? or +x, where x is how much the snake grows...