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author | Case Duckworth | 2023-06-02 23:52:41 -0500 |
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committer | Case Duckworth | 2023-06-02 23:52:41 -0500 |
commit | 9eef1780f1bac4686ad8accaa7e1d1836aed3e07 (patch) | |
tree | 1ba20b17289e1b49dfae2a2d872b6ad220a6fb60 | |
parent | Ignore dump (diff) | |
download | apple-9eef1780f1bac4686ad8accaa7e1d1836aed3e07.tar.gz apple-9eef1780f1bac4686ad8accaa7e1d1836aed3e07.zip |
Snake eats fruit
The snake eats fruit and grows now! Though it's still pretty hit or miss as far as avoiding itself goes. I need to continue playing around with it I think.
-rwxr-xr-x | apple.scm | 115 |
1 files changed, 76 insertions, 39 deletions
diff --git a/apple.scm b/apple.scm index 41e12f6..bfacbc4 100755 --- a/apple.scm +++ b/apple.scm | |||
@@ -37,7 +37,7 @@ See COPYING for details. | |||
37 | "<" 20 20 2) | 37 | "<" 20 20 2) |
38 | (list))) | 38 | (list))) |
39 | (fruit (make-thing 'fruit (world) | 39 | (fruit (make-thing 'fruit (world) |
40 | (random-choice (fruits)) 10 20 1))) | 40 | (random-choice (fruits)) 10 20 2))) |
41 | (case (dynamic-wind game-setup | 41 | (case (dynamic-wind game-setup |
42 | game-loop | 42 | game-loop |
43 | game-cleanup) | 43 | game-cleanup) |
@@ -143,7 +143,7 @@ See COPYING for details. | |||
143 | (loop (random-x world) (random-y world)) | 143 | (loop (random-x world) (random-y world)) |
144 | (values x y)))) | 144 | (values x y)))) |
145 | 145 | ||
146 | (define (random-choice . choices) | 146 | (define (random-choice choices) |
147 | (list-ref choices (random-int (length choices)))) | 147 | (list-ref choices (random-int (length choices)))) |
148 | 148 | ||
149 | ;;; Drawing stuff | 149 | ;;; Drawing stuff |
@@ -218,6 +218,7 @@ See COPYING for details. | |||
218 | (thing-place! (wall w x y))) | 218 | (thing-place! (wall w x y))) |
219 | (else))) | 219 | (else))) |
220 | world) | 220 | world) |
221 | (draw-title world 10 10) | ||
221 | (thing-pos-randomize! (me)) | 222 | (thing-pos-randomize! (me)) |
222 | (thing-place! (me)) | 223 | (thing-place! (me)) |
223 | (thing-pos-randomize! (snake-head (snake))) | 224 | (thing-pos-randomize! (snake-head (snake))) |
@@ -232,6 +233,14 @@ See COPYING for details. | |||
232 | (thing-x-set! thing x) | 233 | (thing-x-set! thing x) |
233 | (thing-y-set! thing y))) | 234 | (thing-y-set! thing y))) |
234 | 235 | ||
236 | (define (draw-title world x y) | ||
237 | (for-each thing-place! | ||
238 | (list (make-thing 'a world (with-attrs '(italic dim) "A") x y 0) | ||
239 | (make-thing 'p world (with-attrs '(italic dim) "P") (+ x 2) y 0) | ||
240 | (make-thing 'p world (with-attrs '(italic dim) "P") (+ x 4) y 0) | ||
241 | (make-thing 'p world (with-attrs '(italic dim) "L") (+ x 6) y 0) | ||
242 | (make-thing 'p world (with-attrs '(italic dim) "E") (+ x 8) y 0)))) | ||
243 | |||
235 | ;;; Things | 244 | ;;; Things |
236 | 245 | ||
237 | (define-record-type <thing> | 246 | (define-record-type <thing> |
@@ -247,20 +256,6 @@ See COPYING for details. | |||
247 | (define (wall w x y) | 256 | (define (wall w x y) |
248 | (make-thing 'wall w "#" x y 100)) | 257 | (make-thing 'wall w "#" x y 100)) |
249 | 258 | ||
250 | (define (thing-attr-get thing attr) | ||
251 | (let ((x (assoc attr (thing-attrs thing)))) | ||
252 | (if x | ||
253 | (cdr x) | ||
254 | #f))) | ||
255 | |||
256 | (define (thing-attr-set! thing attr val) | ||
257 | (let ((x (assoc attr (thing-attrs thing)))) | ||
258 | (if x | ||
259 | (set-cdr! x val) | ||
260 | (thing-attrs-set! thing | ||
261 | (cons (cons attr val) | ||
262 | (thing-attrs thing)))))) | ||
263 | |||
264 | (define (thing-place! thing) | 259 | (define (thing-place! thing) |
265 | (world-set! (thing-world thing) (thing-x thing) (thing-y thing) thing)) | 260 | (world-set! (thing-world thing) (thing-x thing) (thing-y thing) thing)) |
266 | 261 | ||
@@ -299,21 +294,40 @@ See COPYING for details. | |||
299 | (define (snake-head? x) | 294 | (define (snake-head? x) |
300 | (and (thing? x) | 295 | (and (thing? x) |
301 | (eq? 'snake-head (thing-name x)))) | 296 | (eq? 'snake-head (thing-name x)))) |
297 | |||
298 | (define (fruit? x) | ||
299 | (and (thing? x) | ||
300 | (eq? 'fruit (thing-name x)))) | ||
302 | ;;; hacky-end | 301 | ;;; hacky-end |
303 | 302 | ||
304 | (define (handle-collision a b) | 303 | (define (handle-collision a b) |
304 | (log* (thing-name a) (thing-name b)) | ||
305 | (cond | 305 | (cond |
306 | ((or (and (me? a) (snake-head? b)) | 306 | ((or (and (me? a) (snake-head? b)) |
307 | (and (snake-head? a) (me? b))) | 307 | (and (snake-head? a) (me? b))) |
308 | (game-lose)) | 308 | (game-lose)) |
309 | ((or (and (fruit? a) (snake-head? b)) | ||
310 | (and (snake-head? a) (fruit? b))) | ||
311 | (snake-eat-fruit)) | ||
309 | ((or (and (snake-head? a) (thing? b)) | 312 | ((or (and (snake-head? a) (thing? b)) |
310 | (and (thing? a) (snake-head? b))) | 313 | (and (thing? a) (snake-head? b))) |
311 | (game-win)) | 314 | (game-win)) |
312 | (else))) | 315 | (else))) |
313 | 316 | ||
317 | (define (snake-eat-fruit) | ||
318 | #;(log* "snake eat fruit") | ||
319 | (world-set! (thing-world (fruit)) | ||
320 | (thing-x (fruit)) | ||
321 | (thing-y (fruit)) | ||
322 | #f) | ||
323 | (thing-pos-randomize! (fruit)) | ||
324 | (thing-look-set! (fruit) (random-choice (fruits))) | ||
325 | (snake-length-set! (snake) (+ (random-int 4 7) (snake-length (snake))))) | ||
326 | |||
314 | (define (game-win) | 327 | (define (game-win) |
315 | (draw (cursor-move 10 10) | 328 | (draw (cursor-move 10 10) |
316 | "YOU WIN!") | 329 | "YOU WIN!") |
330 | (sleep 1) | ||
317 | (readch) | 331 | (readch) |
318 | (newline) | 332 | (newline) |
319 | ((game-end) 'win)) | 333 | ((game-end) 'win)) |
@@ -321,6 +335,7 @@ See COPYING for details. | |||
321 | (define (game-lose) | 335 | (define (game-lose) |
322 | (draw (cursor-move 10 10) | 336 | (draw (cursor-move 10 10) |
323 | "YOU LOSE :(") | 337 | "YOU LOSE :(") |
338 | (sleep 1) | ||
324 | (readch) | 339 | (readch) |
325 | (newline) | 340 | (newline) |
326 | ((game-end) 'lose)) | 341 | ((game-end) 'lose)) |
@@ -463,13 +478,39 @@ See COPYING for details. | |||
463 | ((left) "<") | 478 | ((left) "<") |
464 | ((up) "^")))) | 479 | ((up) "^")))) |
465 | 480 | ||
481 | (define (distance thing-a thing-b) | ||
482 | (sqrt (+ (expt (abs (- (thing-x thing-a) | ||
483 | (thing-x thing-b))) | ||
484 | 2) | ||
485 | (expt (abs (- (thing-y thing-a) | ||
486 | (thing-y thing-b))) | ||
487 | 2)))) | ||
488 | |||
489 | (define (snake-move-toward snake thing) | ||
490 | (let ((tx (thing-x thing)) | ||
491 | (ty (thing-y thing)) | ||
492 | (sx (snake-x snake)) | ||
493 | (sy (snake-y snake))) | ||
494 | (cond | ||
495 | ((< sx tx) | ||
496 | (if (> (abs (- sx tx)) | ||
497 | (abs (- sy ty))) | ||
498 | 'right | ||
499 | (if (< sy ty) 'down 'up))) | ||
500 | ((> sx tx) | ||
501 | (if (> (abs (- sx tx)) | ||
502 | (abs (- sy ty))) | ||
503 | 'left | ||
504 | (if (< sy ty) 'down 'up))) | ||
505 | ((= sx tx) (cond | ||
506 | ((<= sy ty) 'down) | ||
507 | ((> sy ty) 'up))) | ||
508 | ;; Otherwise, keep going how we're going | ||
509 | (else (snake-direction snake))))) | ||
510 | |||
466 | (define (snake-decide-move snake) ; snake => direction | 511 | (define (snake-decide-move snake) ; snake => direction |
467 | (let* ((head (snake-head snake)) | 512 | (let* ((head (snake-head snake)) |
468 | (direction (snake-direction snake)) | 513 | (direction (snake-direction snake)) |
469 | (snake-x (snake-x snake)) | ||
470 | (snake-y (snake-y snake)) | ||
471 | (me-x (thing-x (me))) | ||
472 | (me-y (thing-y (me))) | ||
473 | (new-dir | 514 | (new-dir |
474 | ;; Initial decision | 515 | ;; Initial decision |
475 | (cond | 516 | (cond |
@@ -478,7 +519,7 @@ See COPYING for details. | |||
478 | ((eq? (thing-below head) 'me) 'down) | 519 | ((eq? (thing-below head) 'me) 'down) |
479 | ((eq? (thing-to-right head) 'me) 'right) | 520 | ((eq? (thing-to-right head) 'me) 'right) |
480 | ((eq? (thing-to-left head) 'me) 'left) | 521 | ((eq? (thing-to-left head) 'me) 'left) |
481 | ;; Otherwise, if about to collide with something, dodge it. | 522 | ;; If about to collide with something, dodge it. |
482 | ((or (and (thing-above head) | 523 | ((or (and (thing-above head) |
483 | (eq? direction 'up)) | 524 | (eq? direction 'up)) |
484 | (and (thing-below head) | 525 | (and (thing-below head) |
@@ -489,35 +530,31 @@ See COPYING for details. | |||
489 | (and (thing-to-left head) | 530 | (and (thing-to-left head) |
490 | (eq? direction 'left))) | 531 | (eq? direction 'left))) |
491 | (if (thing-above head) 'down 'up)) | 532 | (if (thing-above head) 'down 'up)) |
533 | ;; If close to the fruit, get it | ||
534 | ((> 5 (distance (snake-head snake) (fruit))) | ||
535 | (snake-move-toward snake (fruit))) | ||
492 | ;; Otherwise, move toward `me' | 536 | ;; Otherwise, move toward `me' |
493 | ((< snake-x me-x) | 537 | (else (snake-move-toward snake (me)))))) |
494 | (if (> (abs (- snake-x me-x)) | 538 | (unless (eq? direction new-dir) |
495 | (abs (- snake-y me-y))) | 539 | (log* direction new-dir)) |
496 | 'right | ||
497 | (if (< snake-y me-y) 'down 'up))) | ||
498 | ((> snake-x me-x) | ||
499 | (if (> (abs (- snake-x me-x)) | ||
500 | (abs (- snake-y me-y))) | ||
501 | 'left | ||
502 | (if (< snake-y me-y) 'down 'up))) | ||
503 | ((= snake-x me-x) (cond | ||
504 | ((< snake-y me-y) 'down) | ||
505 | ((> snake-y me-y) 'up) | ||
506 | (else ((game-end) 'lose)))) | ||
507 | ;; Otherwise, keep going how we're going | ||
508 | (else (snake-direction snake))))) | ||
509 | ;; Don't let the snake double back into itself | 540 | ;; Don't let the snake double back into itself |
510 | (cond | 541 | (cond |
511 | ((or (and (eq? direction 'right) | 542 | ((or (and (eq? direction 'right) |
512 | (eq? new-dir 'left)) | 543 | (eq? new-dir 'left)) |
513 | (and (eq? direction 'left) | 544 | (and (eq? direction 'left) |
514 | (eq? new-dir 'right))) | 545 | (eq? new-dir 'right))) |
515 | (if (< snake-y me-y) 'down 'up)) | 546 | (snake-direction-set! snake (if (< (snake-x snake) (thing-y (me))) |
547 | 'down | ||
548 | 'up)) | ||
549 | (snake-decide-move snake)) | ||
516 | ((or (and (eq? direction 'up) | 550 | ((or (and (eq? direction 'up) |
517 | (eq? new-dir 'down)) | 551 | (eq? new-dir 'down)) |
518 | (and (eq? direction 'down) | 552 | (and (eq? direction 'down) |
519 | (eq? new-dir 'up))) | 553 | (eq? new-dir 'up))) |
520 | (if (< snake-x me-x) 'right 'left)) | 554 | (snake-direction-set! snake (if (< (snake-x snake) (thing-y (me))) |
555 | 'right | ||
556 | 'left)) | ||
557 | (snake-decide-move snake)) | ||
521 | (else new-dir)))) | 558 | (else new-dir)))) |
522 | 559 | ||
523 | (define (snake-update-direction! snake) | 560 | (define (snake-update-direction! snake) |