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diff --git a/README.md b/README.md index 7aeaa7a..3177206 100644 --- a/README.md +++ b/README.md
@@ -23,6 +23,15 @@ Uh.. GPL I guess. See COPYING for details.
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24## Development log 24## Development log
25 25
26### 2023-05-30
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28- Changed license to LATCRIFPL
29- Added beginning of snake and came up with basic idea for game
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31I'm going to have to add threads >_< Curse you non-turn-based games!
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33The snake is interesting ... it's its own structure with a head thing and a list of tail things trailing behind. Each time it moves it just cuts off its tail at the length it needs to be, giving the illusion of movement. I had some complicated stuff with each segment storing its own age ... but that was a bad idea lol.
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26### 2023-05-29 35### 2023-05-29
27 36
28- I've changed the basic logic from just throwing characters on the screen wherever to a vector-based approach. I thought there was a multiple-dimensional vector egg or something, but I apparently was mistaken. So I'm doing the ol' multiply-by-one-thing-and-add-another approach. 37- I've changed the basic logic from just throwing characters on the screen wherever to a vector-based approach. I thought there was a multiple-dimensional vector egg or something, but I apparently was mistaken. So I'm doing the ol' multiply-by-one-thing-and-add-another approach.