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# Todo for apple!
- [x] Install an exception handler to ensure the game always returns the terminal correctly
- [x] Add intro/rules screen
- Could this be after the world is drawn in like, a "press any key to start" thing?
- [x] Write `flush-current-input-port' :
(define (flush-current-input-port) (if (char-ready?) (read-string)))
or something.. just to ensure that pending input doesn't do things
- [ ] Score
- +1 every step
- +5 every fruit the snake eats? or +x, where x is how much the snake grows...
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