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# Todo for apple!

- [x] Install an exception handler to ensure the game always returns the terminal correctly
- [x] Add intro/rules screen
  - Could this be after the world is drawn in like, a "press any key to start" thing?
  - [x] Write `flush-current-input-port' :
    (define (flush-current-input-port) (if (char-ready?) (read-string)))
    or something.. just to ensure that pending input doesn't do things

- [ ] Score
  - +1 every step
  - +5 every fruit the snake eats? or +x, where x is how much the snake grows...